bzr branch
/browse/iphone/common
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| 1 | 20 | // |
| 2 | // ESShader.h |
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| 3 | // |
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| 4 | // Created by döme on 08.08.2009. |
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| 5 | // |
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| 6 | ||
| 7 | 54 | /* |
| 8 | * Copyright (c) 2009 Doemoetoer Gulyas. |
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| 9 | * All rights reserved. |
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| 10 | * |
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| 11 | * Redistribution and use in source and binary forms, with or without |
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| 12 | * modification, are permitted provided that the following conditions |
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| 13 | * are met: |
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| 14 | * 1. Redistributions of source code must retain the above copyright |
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| 15 | * notice, this list of conditions and the following disclaimer. |
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| 16 | * 2. Redistributions in binary form must reproduce the above copyright |
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| 17 | * notice, this list of conditions and the following disclaimer in the |
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| 18 | * documentation and/or other materials provided with the distribution. |
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| 19 | * 3. The name of the author may not be used to endorse or promote products |
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| 20 | * derived from this software without specific prior written permission. |
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| 21 | * |
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| 22 | * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR |
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| 23 | * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES |
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| 24 | * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. |
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| 25 | * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, |
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| 26 | * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT |
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| 27 | * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
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| 28 | * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
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| 29 | * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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| 30 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
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| 31 | * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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| 32 | */ |
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| 33 | ||
| 34 | ||
| 35 | 20 | #import <Foundation/Foundation.h> |
| 36 | ||
| 37 | #import <OpenGLES/EAGL.h> |
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| 38 | #import "geometry.h" |
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| 39 | ||
| 40 | #define POSITION_ATTRIB_INDEX 0 |
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| 41 | #define NORMAL_ATTRIB_INDEX 1 |
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| 42 | 86 | #define COLOR_ATTRIB_INDEX 2 |
| 43 | #define TEXCOORD_ATTRIB_INDEX 3 |
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| 44 | 20 | |
| 45 | #define PROJECTION_MATRIX_INDEX 0 |
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| 46 | #define MODELVIEW_MATRIX_INDEX 1 |
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| 47 | #define NORMAL_MATRIX_INDEX 2 |
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| 48 | ||
| 49 | ||
| 50 | @interface ESShader : NSObject |
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| 51 | { |
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| 52 | ||
| 53 | } |
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| 54 | ||
| 55 | 62 | + (id) allocShader; |
| 56 | 20 | |
| 57 | - (void) bindShader; |
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| 58 | ||
| 59 | - (void) setModelviewMatrix: (m16*) m; |
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| 60 | - (void) setProjectionMatrix: (m16*) m; |
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| 61 | - (void) setTextureMatrix: (m16*) m; |
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| 62 | ||
| 63 | 23 | - (void) setColorRed: (float) r green: (float) r blue: (float) b alpha: (float) a; |
| 64 | ||
| 65 | 20 | @end |
| 66 |
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