bzr branch
/browse/iphone/common
| Line | Revision | Contents |
| 1 | 54 | /* |
| 2 | * simple.vs |
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| 3 | * |
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| 4 | * Created by döme on 04.08.2009. |
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| 5 | * |
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| 6 | */ |
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| 7 | ||
| 8 | uniform mat4 projectionMatrix; |
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| 9 | uniform mat4 modelviewMatrix; |
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| 10 | uniform mat4 normalMatrix; |
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| 11 | uniform mat4 textureMatrix; |
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| 12 | ||
| 13 | attribute vec3 position; |
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| 14 | attribute vec3 normal; |
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| 15 | attribute vec2 texcoord; |
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| 16 | ||
| 17 | varying vec3 N; |
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| 18 | varying vec2 tx0; |
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| 19 | varying vec4 epos; |
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| 20 | ||
| 21 | void main() |
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| 22 | { |
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| 23 | gl_Position = projectionMatrix*modelviewMatrix*vec4(position,1.0); |
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| 24 | epos = modelviewMatrix*vec4(position,1.0); |
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| 25 | N = (normalMatrix*vec4(normal, 0.0)).xyz; |
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| 26 | tx0 = (textureMatrix*vec4(texcoord, 0.0, 1.0)).xy; |
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| 27 | } |
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