bzr branch
/browse/iphone/common
| Line | Revision | Contents |
| 1 | 12 | // |
| 2 | // GLESView.m |
|
| 3 | // MarineCompass |
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| 4 | // |
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| 5 | // Created by döme on 03.08.2009. |
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| 6 | // |
|
| 7 | ||
| 8 | 54 | /* |
| 9 | * Copyright (c) 2009 Doemoetoer Gulyas. |
|
| 10 | * All rights reserved. |
|
| 11 | * |
|
| 12 | * Redistribution and use in source and binary forms, with or without |
|
| 13 | * modification, are permitted provided that the following conditions |
|
| 14 | * are met: |
|
| 15 | * 1. Redistributions of source code must retain the above copyright |
|
| 16 | * notice, this list of conditions and the following disclaimer. |
|
| 17 | * 2. Redistributions in binary form must reproduce the above copyright |
|
| 18 | * notice, this list of conditions and the following disclaimer in the |
|
| 19 | * documentation and/or other materials provided with the distribution. |
|
| 20 | * 3. The name of the author may not be used to endorse or promote products |
|
| 21 | * derived from this software without specific prior written permission. |
|
| 22 | * |
|
| 23 | * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR |
|
| 24 | * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES |
|
| 25 | * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. |
|
| 26 | * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, |
|
| 27 | * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT |
|
| 28 | * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
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| 29 | * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
|
| 30 | * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
|
| 31 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
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| 32 | * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
|
| 33 | */ |
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| 34 | ||
| 35 | ||
| 36 | 12 | #import "GLESView.h" |
| 37 | ||
| 38 | #import <QuartzCore/QuartzCore.h> |
|
| 39 | #import <OpenGLES/EAGLDrawable.h> |
|
| 40 | #import <CoreGraphics/CoreGraphics.h> |
|
| 41 | ||
| 42 | #import "geometry.h" |
|
| 43 | #import "VertexArray.h" |
|
| 44 | 20 | #import "ESShader.h" |
| 45 | ||
| 46 | ||
| 47 | @interface ESShader (GLESView) |
|
| 48 | + (void) setShaderAPI: (EAGLRenderingAPI) api; |
|
| 49 | @end |
|
| 50 | ||
| 51 | 12 | |
| 52 | @implementation GLESView |
|
| 53 | ||
| 54 | 13 | + (Class)layerClass |
| 55 | { |
|
| 56 | 12 | return [CAEAGLLayer class]; |
| 57 | } |
|
| 58 | ||
| 59 | 17 | - (void) lineGradientTexture: (GLuint*) texname red: (float) r green: (float) g blue: (float) b |
| 60 | { |
|
| 61 | uint8_t* spriteData = calloc(1, 256 * 4); |
|
| 62 | 29 | for (int i = 0; i < 256; ++i) |
| 63 | 17 | { |
| 64 | spriteData[4*i+0] = r*(float)i; |
|
| 65 | spriteData[4*i+1] = g*(float)i; |
|
| 66 | spriteData[4*i+2] = b*(float)i; |
|
| 67 | spriteData[4*i+3] = i; |
|
| 68 | } |
|
| 69 | ||
| 70 | glGenTextures(1, texname); |
|
| 71 | glBindTexture(GL_TEXTURE_2D, *texname); |
|
| 72 | ||
| 73 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 256, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, spriteData); |
|
| 74 | ||
| 75 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
|
| 76 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
|
| 77 | ||
| 78 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
|
| 79 | ||
| 80 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
|
| 81 | ||
| 82 | free(spriteData); |
|
| 83 | } |
|
| 84 | ||
| 85 | 29 | - (void) doubleGradientTexture: (GLuint*) texname red: (float) r green: (float) g blue: (float) b |
| 86 | { |
|
| 87 | uint8_t* spriteData = calloc(1, 512 * 4); |
|
| 88 | for (int i = 0; i < 256; ++i) |
|
| 89 | { |
|
| 90 | spriteData[4*i+0] = r*(float)i; |
|
| 91 | spriteData[4*i+1] = g*(float)i; |
|
| 92 | spriteData[4*i+2] = b*(float)i; |
|
| 93 | spriteData[4*i+3] = i; |
|
| 94 | } |
|
| 95 | |
|
| 96 | for (int i = 256; i < 512; ++i) |
|
| 97 | { |
|
| 98 | spriteData[4*i+0] = r*(float)(511-i); |
|
| 99 | spriteData[4*i+1] = g*(float)(511-i); |
|
| 100 | spriteData[4*i+2] = b*(float)(511-i); |
|
| 101 | spriteData[4*i+3] = (511-i); |
|
| 102 | } |
|
| 103 | ||
| 104 | ||
| 105 | glGenTextures(1, texname); |
|
| 106 | glBindTexture(GL_TEXTURE_2D, *texname); |
|
| 107 | ||
| 108 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 512, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, spriteData); |
|
| 109 | ||
| 110 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
|
| 111 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
|
| 112 | ||
| 113 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
|
| 114 | ||
| 115 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
|
| 116 | ||
| 117 | free(spriteData); |
|
| 118 | } |
|
| 119 | ||
| 120 | ||
| 121 | 17 | - (void) textureFromCgImage: (CGImageRef) img texName: (GLuint*) texname width: (size_t) width height: (size_t) height repeat: (BOOL) doRepeat mipmap: (BOOL) doMipmap filter: (BOOL) doFilter |
| 122 | 13 | { |
| 123 | void* spriteData = malloc(width * height * 4); |
|
| 124 | 23 | |
| 125 | assert(img); |
|
| 126 | ||
| 127 | CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB(); |
|
| 128 | CGContextRef spriteContext = CGBitmapContextCreate(spriteData, width, height, 8, width * 4, colorSpace, kCGImageAlphaPremultipliedLast); |
|
| 129 | CGColorSpaceRelease(colorSpace); |
|
| 130 | ||
| 131 | 13 | CGContextDrawImage(spriteContext, CGRectMake(0.0, 0.0, (CGFloat)width, (CGFloat)height), img); |
| 132 | CGContextRelease(spriteContext); |
|
| 133 | |
|
| 134 | glGenTextures(1, texname); |
|
| 135 | glBindTexture(GL_TEXTURE_2D, *texname); |
|
| 136 | ||
| 137 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, spriteData); |
|
| 138 | ||
| 139 | free(spriteData); |
|
| 140 | ||
| 141 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, doRepeat ? GL_REPEAT : GL_CLAMP_TO_EDGE); |
|
| 142 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, doRepeat ? GL_REPEAT : GL_CLAMP_TO_EDGE); |
|
| 143 | ||
| 144 | if (doMipmap) |
|
| 145 | glGenerateMipmap(GL_TEXTURE_2D); |
|
| 146 | 17 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, doFilter ? (doMipmap ? GL_LINEAR_MIPMAP_LINEAR : GL_LINEAR) : GL_NEAREST); |
| 147 | 13 | |
| 148 | 17 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, doFilter ? GL_LINEAR : GL_NEAREST); |
| 149 | 13 | } |
| 150 | ||
| 151 | 23 | - (void) loadTextureFromBitmapNamed: (NSString*) name texName: (GLuint*) texname repeat: (BOOL) doRepeat mipmap: (BOOL) doMipmap filter: (BOOL) doFilter |
| 152 | 12 | { |
| 153 | ||
| 154 | // Creates a Core Graphics image from an image file |
|
| 155 | 13 | CGImageRef spriteImage = [UIImage imageNamed: name].CGImage; |
| 156 | 12 | // Get the width and height of the image |
| 157 | 13 | size_t width = CGImageGetWidth(spriteImage); |
| 158 | size_t height = CGImageGetHeight(spriteImage); |
|
| 159 | ||
| 160 | ||
| 161 | 17 | [self textureFromCgImage: spriteImage texName: texname width: width height: height repeat: doRepeat mipmap: doMipmap filter: doFilter]; |
| 162 | 13 | |
| 163 | 12 | } |
| 164 | ||
| 165 | 23 | static CGImageRef CreateCGImageFromPDFPage(CGPDFDocumentRef document, size_t pageNumber, int width, int height) |
| 166 | { |
|
| 167 | ||
| 168 | CGPDFPageRef page = CGPDFDocumentGetPage(document, pageNumber); |
|
| 169 | if(!page) |
|
| 170 | return NULL; |
|
| 171 | ||
| 172 | // CGRect pageRect = CGPDFPageGetBoxRect(page, kCGPDFMediaBox); |
|
| 173 | ||
| 174 | CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB(); |
|
| 175 | // void* data = malloc(4*width*height); |
|
| 176 | CGContextRef bitmapContext = CGBitmapContextCreate(NULL, width, height, 8, width * 4, colorSpace, kCGImageAlphaPremultipliedLast); |
|
| 177 | CGColorSpaceRelease(colorSpace); |
|
| 178 | ||
| 179 | if(!bitmapContext) |
|
| 180 | { |
|
| 181 | //free(data); |
|
| 182 | return NULL; |
|
| 183 | } |
|
| 184 | ||
| 185 | CGAffineTransform M = CGPDFPageGetDrawingTransform(page, kCGPDFMediaBox, CGRectMake(0.0f, 0.0f, width, height), 0, NO); |
|
| 186 | |
|
| 187 | CGContextConcatCTM(bitmapContext, M); |
|
| 188 | CGContextDrawPDFPage(bitmapContext, page); |
|
| 189 | CGImageRef pdfImage = CGBitmapContextCreateImage(bitmapContext); |
|
| 190 | CFRelease(bitmapContext); |
|
| 191 | //free(data); |
|
| 192 | return pdfImage; |
|
| 193 | ||
| 194 | } |
|
| 195 | ||
| 196 | static CGImageRef CreateImageFromPDFNamed(NSString* name, int width, int height) |
|
| 197 | { |
|
| 198 | CFURLRef url = CFURLCreateWithFileSystemPath(NULL, (CFStringRef) [[NSBundle mainBundle] pathForResource: name ofType: nil], 0, NO); |
|
| 199 | CGPDFDocumentRef pdfDoc = CGPDFDocumentCreateWithURL(url); |
|
| 200 | CFRelease(url); |
|
| 201 | assert(pdfDoc); |
|
| 202 | |
|
| 203 | CGImageRef img = CreateCGImageFromPDFPage(pdfDoc, 1, width, height); |
|
| 204 | |
|
| 205 | CGPDFDocumentRelease(pdfDoc); |
|
| 206 | |
|
| 207 | return img; |
|
| 208 | } |
|
| 209 | ||
| 210 | ||
| 211 | - (void) loadTextureFromPDFNamed: (NSString*) name texName: (GLuint*) texname width: (size_t) width height: (size_t) height repeat: (BOOL) doRepeat mipmap: (BOOL) doMipmap filter: (BOOL) doFilter |
|
| 212 | { |
|
| 213 | ||
| 214 | CGImageRef img = CreateImageFromPDFNamed(name, width, height); |
|
| 215 | [self textureFromCgImage: img texName: texname width: width height: height repeat: doRepeat mipmap: doMipmap filter: doFilter]; |
|
| 216 | CGImageRelease(img); |
|
| 217 | } |
|
| 218 | ||
| 219 | 12 | |
| 220 | //The GL view is stored in the nib file. When it's unarchived it's sent -initWithCoder: |
|
| 221 | - (id)initWithCoder:(NSCoder*)coder { |
|
| 222 | |
|
| 223 | if (!(self = [super initWithCoder:coder])) |
|
| 224 | return nil; |
|
| 225 | ||
| 226 | CAEAGLLayer *eaglLayer = (CAEAGLLayer *)self.layer; |
|
| 227 | |
|
| 228 | eaglLayer.opaque = YES; |
|
| 229 | eaglLayer.drawableProperties = [NSDictionary dictionaryWithObjectsAndKeys: [NSNumber numberWithBool:NO], kEAGLDrawablePropertyRetainedBacking, kEAGLColorFormatRGBA8, kEAGLDrawablePropertyColorFormat, nil]; |
|
| 230 | |
|
| 231 | 21 | context = [[EAGLContext alloc] initWithAPI: kEAGLRenderingAPIOpenGLES2]; |
| 232 | if (!context) |
|
| 233 | context = [[EAGLContext alloc] initWithAPI: kEAGLRenderingAPIOpenGLES1]; |
|
| 234 | 12 | |
| 235 | 20 | if (!context || ![EAGLContext setCurrentContext: context]) |
| 236 | { |
|
| 237 | 12 | [self release]; |
| 238 | return nil; |
|
| 239 | } |
|
| 240 | |
|
| 241 | 20 | animationInterval = 1.0 / 100.0; |
| 242 | 21 | |
| 243 | [self setupGraphicsForApi: [context API]]; |
|
| 244 | 12 | |
| 245 | return self; |
|
| 246 | } |
|
| 247 | ||
| 248 | 51 | - (id)initWithFrame:(CGRect)frame { |
| 249 | |
|
| 250 | if (!(self = [super initWithFrame:frame])) |
|
| 251 | return nil; |
|
| 252 | ||
| 253 | CAEAGLLayer *eaglLayer = (CAEAGLLayer *)self.layer; |
|
| 254 | |
|
| 255 | eaglLayer.opaque = YES; |
|
| 256 | eaglLayer.drawableProperties = [NSDictionary dictionaryWithObjectsAndKeys: [NSNumber numberWithBool:NO], kEAGLDrawablePropertyRetainedBacking, kEAGLColorFormatRGBA8, kEAGLDrawablePropertyColorFormat, nil]; |
|
| 257 | |
|
| 258 | context = [[EAGLContext alloc] initWithAPI: kEAGLRenderingAPIOpenGLES2]; |
|
| 259 | if (!context) |
|
| 260 | context = [[EAGLContext alloc] initWithAPI: kEAGLRenderingAPIOpenGLES1]; |
|
| 261 | |
|
| 262 | if (!context || ![EAGLContext setCurrentContext: context]) |
|
| 263 | { |
|
| 264 | [self release]; |
|
| 265 | return nil; |
|
| 266 | } |
|
| 267 | |
|
| 268 | animationInterval = 1.0 / 100.0; |
|
| 269 | |
|
| 270 | [self setupGraphicsForApi: [context API]]; |
|
| 271 | ||
| 272 | return self; |
|
| 273 | } |
|
| 274 | ||
| 275 | ||
| 276 | ||
| 277 | 12 | - (void) setupGraphicsForApi: (EAGLRenderingAPI) glApi |
| 278 | { |
|
| 279 | glClearColor(0.0,0.0,1.0,1.0); |
|
| 280 | } |
|
| 281 | ||
| 282 | ||
| 283 | - (void)dealloc |
|
| 284 | { |
|
| 285 | [self stopAnimation]; |
|
| 286 | |
|
| 287 | if ([EAGLContext currentContext] == context) |
|
| 288 | [EAGLContext setCurrentContext:nil]; |
|
| 289 | |
|
| 290 | [context release]; |
|
| 291 | [super dealloc]; |
|
| 292 | } |
|
| 293 | ||
| 294 | ||
| 295 | - (void) setupViewDrawing |
|
| 296 | { |
|
| 297 | [EAGLContext setCurrentContext:context]; |
|
| 298 | |
|
| 299 | glBindFramebuffer(GL_FRAMEBUFFER, viewFramebuffer); |
|
| 300 | glViewport(0, 0, backingWidth, backingHeight); |
|
| 301 | ||
| 302 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
|
| 303 | } |
|
| 304 | ||
| 305 | - (void) finishViewDrawing |
|
| 306 | { |
|
| 307 | glBindRenderbuffer(GL_RENDERBUFFER, viewRenderbuffer); |
|
| 308 | [context presentRenderbuffer: GL_RENDERBUFFER]; |
|
| 309 | 36 | |
| 310 | GLenum err = glGetError(); |
|
| 311 | if (err) |
|
| 312 | NSLog(@"OpenGL error %d occured", err); |
|
| 313 | 12 | } |
| 314 | ||
| 315 | - (void) drawView |
|
| 316 | { |
|
| 317 | [self setupViewDrawing]; |
|
| 318 | |
|
| 319 | [self finishViewDrawing]; |
|
| 320 | } |
|
| 321 | ||
| 322 | ||
| 323 | - (void)drawRect:(CGRect)rect |
|
| 324 | { |
|
| 325 | [super drawRect: rect]; |
|
| 326 | |
|
| 327 | [self drawView]; |
|
| 328 | ||
| 329 | // [[UIColor clearColor] set]; |
|
| 330 | // UIRectFill(rect); |
|
| 331 | } |
|
| 332 | ||
| 333 | - (void)animationCallback |
|
| 334 | { |
|
| 335 | ||
| 336 | } |
|
| 337 | ||
| 338 | ||
| 339 | - (void)startAnimation |
|
| 340 | { |
|
| 341 | animationTimer = [NSTimer scheduledTimerWithTimeInterval:animationInterval target:self selector:@selector(animationCallback) userInfo:nil repeats:YES]; |
|
| 342 | } |
|
| 343 | ||
| 344 | ||
| 345 | - (void)stopAnimation |
|
| 346 | { |
|
| 347 | animationTimer = nil; |
|
| 348 | } |
|
| 349 | ||
| 350 | ||
| 351 | - (void)setAnimationTimer:(NSTimer *)newTimer |
|
| 352 | { |
|
| 353 | [animationTimer invalidate]; |
|
| 354 | animationTimer = newTimer; |
|
| 355 | } |
|
| 356 | ||
| 357 | ||
| 358 | - (void)setAnimationInterval:(NSTimeInterval)interval |
|
| 359 | { |
|
| 360 | |
|
| 361 | animationInterval = interval; |
|
| 362 | if (animationTimer) { |
|
| 363 | [self stopAnimation]; |
|
| 364 | [self startAnimation]; |
|
| 365 | } |
|
| 366 | } |
|
| 367 | ||
| 368 | ||
| 369 | ||
| 370 | - (BOOL)createFramebuffer { |
|
| 371 | |
|
| 372 | glGenFramebuffers(1, &viewFramebuffer); |
|
| 373 | glGenRenderbuffers(1, &viewRenderbuffer); |
|
| 374 | |
|
| 375 | glBindFramebuffer(GL_FRAMEBUFFER, viewFramebuffer); |
|
| 376 | glBindRenderbuffer(GL_RENDERBUFFER, viewRenderbuffer); |
|
| 377 | [context renderbufferStorage:GL_RENDERBUFFER fromDrawable:(CAEAGLLayer*)self.layer]; |
|
| 378 | glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, viewRenderbuffer); |
|
| 379 | |
|
| 380 | glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_WIDTH, &backingWidth); |
|
| 381 | glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_HEIGHT, &backingHeight); |
|
| 382 | |
|
| 383 | if (USE_DEPTH_BUFFER) { |
|
| 384 | glGenRenderbuffers(1, &depthRenderbuffer); |
|
| 385 | glBindRenderbuffer(GL_RENDERBUFFER, depthRenderbuffer); |
|
| 386 | glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT16, backingWidth, backingHeight); |
|
| 387 | glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, depthRenderbuffer); |
|
| 388 | } |
|
| 389 | |
|
| 390 | 38 | if(glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) |
| 391 | { |
|
| 392 | 12 | NSLog(@"failed to make complete framebuffer object %x", glCheckFramebufferStatus(GL_FRAMEBUFFER)); |
| 393 | 38 | NSLog(@"%f %f %f %f", self.frame.origin.x, self.frame.origin.y, self.frame.size.width, self.frame.size.height); |
| 394 | 12 | return NO; |
| 395 | } |
|
| 396 | |
|
| 397 | return YES; |
|
| 398 | } |
|
| 399 | ||
| 400 | ||
| 401 | - (void)destroyFramebuffer { |
|
| 402 | |
|
| 403 | glDeleteFramebuffers(1, &viewFramebuffer); |
|
| 404 | viewFramebuffer = 0; |
|
| 405 | glDeleteRenderbuffers(1, &viewRenderbuffer); |
|
| 406 | viewRenderbuffer = 0; |
|
| 407 | |
|
| 408 | if(depthRenderbuffer) |
|
| 409 | { |
|
| 410 | glDeleteRenderbuffers(1, &depthRenderbuffer); |
|
| 411 | depthRenderbuffer = 0; |
|
| 412 | } |
|
| 413 | } |
|
| 414 | ||
| 415 | - (void)layoutSubviews { |
|
| 416 | [EAGLContext setCurrentContext:context]; |
|
| 417 | [self destroyFramebuffer]; |
|
| 418 | [self createFramebuffer]; |
|
| 419 | [self drawView]; |
|
| 420 | } |
|
| 421 | ||
| 422 | @synthesize animationInterval; |
|
| 423 | ||
| 424 | @end |
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